CRecipientFilter:RemovePVS
Description
Removes all players that can see this PVS (Potential Visibility Set) from the recipient filter.
Arguments
Example
Adds the first player object to the recipient filter, then sends him a message.
Output: Adds all players that can see the map's origin to the recipient filter, then removes all players who can see 10 units to the left of the origin, and sends the rest a message.