Garry's Mod Wiki

render.BlurRenderTarget

void render.BlurRenderTarget( ITexture rendertarget, number blurx, number blury, number passes )

Description

Blurs the render target ( or a given texture )

Arguments

1 ITexture rendertarget
The texture to blur
2 number blurx
Horizontal amount of blur
3 number blury
Vertical amount of blur
4 number passes
Amount of passes to go through

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