Entity:ManipulateBoneJiggle
Description
Manipulates the bone's jiggle status. This allows non jiggly bones to become jiggly.
Arguments
2 number type
The jiggle bone type. There are currently the following options:
0
= No jiggle override, use model default1
= Force jiggle, with hardcoded settings2
= Force disable jiggle bone (currently also broken, but will be fixed in the next update)
Example
Turn everyone into jelly mode.