Garry's Mod Wiki

Entity:InitializeAsClientEntity

Entity:InitializeAsClientEntity()

Description

We advise against using this. It may be changed or removed in a future update.

Initializes this entity as being clientside only.

Only works on entities fully created clientside, and as such it has currently no use due to the lack of clientside ents.Create.

This function is automatically called by ents.CreateClientProp, ClientsideModel and ClientsideScene.

Calling this on a clientside entity will crash the game.

Issue Tracker: 3368

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