player_info
Description
Called when a player's info has changed over the network.
When a Client joins the Server, this gameevent is called for each player on the server for the client.
So if 32 Players are on the Server, this gameevent is called 32 times on the Client.
Members
Examples
Example
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.