sound.Generate
sound.Generate( string indentifier, number samplerate, number length, function callbackOrData, number loopStart = nil )
Description
Creates a sound from a function.
Arguments
4 function or table callbackOrData
A function which will be called to generate every sample on the sound.
Function argument(s):
1 number sampleIndex - The current sample number.
Function return value(s):
1 number sampleValue - The return value must be between
Other values will wrap back to the -1 to 1 range and basically clip.
There are 65535 possible quantifiable values between
-1.0
and 1.0
.Other values will wrap back to the -1 to 1 range and basically clip.
There are 65535 possible quantifiable values between
-1
and 1
.This argument can also be given a table of samples, where values must range from -1
to 1
.
This argument can also be a string of raw 16bit binary data, (each sample is unsigned short).
5 number loopStart = nil
Sample ID of the loop start. If given, the sound will be looping and will restart playing at given position after reaching its end.
Example
Plays a 2000 Hz sine wave at maximum volume.