Trace
Description
Table structure used for util.TraceLine.
Members
Entity filter
Things the trace should not hit. Can be an entity, a table of entities, a table of entity classes or a function:
Function argument(s):
1 Entity ent - The entity that the trace hit
Function return value(s):
Using a function here is super slow. Try to avoid it.
Default: nil
number mask
The trace mask MASK enum. This determines what the trace should hit and what it shouldn't hit. A mask is a combination of CONTENTS enum - you can use these for more advanced masks.
Default: MASK_SOLID
number collisiongroup
The collision group COLLISION_GROUP enum. This determines what the trace should hit in regards to the entity's collision group.
Default: COLLISION_GROUP_NONE
table output
If set, the trace result will be written to the supplied table instead of returning a new table
Default: nil
boolean whitelist
Turns the
filter
field into a whitelist, if it is a table.
This was recently added in version (2024.05.16). It might only be available on the Dev Branch right now.
Default: false
boolean hitclientonly
Enables traces to hit clientside only entities. Keep in mind that most naturally spawned entities are classified as debris, so extra
mask
values might be required.
This was recently added in version (2024.05.16). It might only be available on the Dev Branch right now.
Default: false