Garry's Mod Wiki

GM:NotifyShouldTransmit

GM:NotifyShouldTransmit( Entity ent, boolean shouldtransmit )

Description

Called whenever this entity changes its transmission state for this LocalPlayer, such as exiting or re entering the PVS.

This is the best place to handle the reset of Entity:SetPredictable, as this would be usually called when the player lags and requests a full packet update
When the entity stops transmitting, Entity:IsDormant will only return true after this hook

Arguments

1 Entity ent
The entity that changed its transmission state.
2 boolean shouldtransmit
True if we started transmitting to this client and false if we stopped.

Page Links


Special Pages


Wikis

?

Render Time: 35ms

DB GetPage 5
Generate Html 6
SaveChanges (1) 9
Render Body 0
Render Sidebar 13