Description
Returns the player's death count
Returns
1 number The number of deaths the player has had.
Example
If the player's deaths are over 10, then they cannot spawn.
hook.
Add(
"PlayerDeathThink",
"BlockSpawning",
function( ply, ent, att )
return ply:
Deaths()
< 10
end )
Output: The player will not be able to spawn after they've died 10 times.