Entity:FrameAdvance
Entity:FrameAdvance()
Description
Advances the cycle of an animated entity.
Animations that loop will automatically reset the cycle so you don't have to - ones that do not will stop animating once you reach the end of their sequence.
Do not call this function multiple times a frame, as it can cause unexpected results, such as animations playing at increased rate, etc.
NextBot:BodyMoveXY calls this internally, so do not call this function before or after NextBot:BodyMoveXY.