render.GetFogMode
Description
Returns the current fog mode.
Returns
1 number
Fog mode, see MATERIAL_FOG enum.
In 2D post-processing hooks, starting with GM:PreDrawEffects, this will always return MATERIAL_FOG_NONE
Returns the current fog mode.
In 2D post-processing hooks, starting with GM:PreDrawEffects, this will always return MATERIAL_FOG_NONE