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Player:StartWalking

Player:StartWalking()

Description

We advise against using this. It may be changed or removed in a future update. This appears to be a direct binding to internal functionality that is overridden by the engine every frame so calling these functions may not have any or expected effect.

When used in a GM:SetupMove hook, this function will force the player to walk, as well as preventing the player from sprinting.

Example

Example usage, forces the player to walk. (+walk console command)

hook.Add( "SetupMove", "TestFunc", function( ply, mv, cmd ) ply:StartWalking() end )

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