Garry's Mod Wiki

Player:GetWeapons

  table Player:GetWeapons()

Description

Returns a table of the player's weapons.

This function returns a sequential table, meaning it should be looped with ipairs instead of pairs for efficiency reasons.

Returns

1 table
All the weapons the player currently has.

Example

Prints how many weapons the player has.

print( #Entity( 1 ):GetWeapons() )
Output: The number of weapons the player has (e.g. 5).