client_beginconnect
Description
Called when trying to connect to a Server.
This is only available in the Menu state because this is called before the Client State has even started.
When this is event is called, it will reset engine.TickCount back to 1.
When this is event is called, it will reset engine.TickCount back to 1.
Members
Examples
Example
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed. This Binary Module has been used.