Player:AnimRestartGesture
Description
Restart a gesture on a player, within a gesture slot.
This is not automatically networked. This function has to be called on the client to be seen by said client.
Arguments
3 boolean autokill = false
Whether the animation should be automatically stopped. true = stops the animation, false = the animation keeps playing/looping
Example
Defines part of a SWEP with pistol whipping functionality by using a pistol hold type and AnimRestartGesture for the melee attack animation.