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DModelPanel:LayoutEntity( Entity entity )


This is used internally - although you're able to use it you probably shouldn't.

By default, this function slowly rotates and animates the entity being rendered.

If you want to change this behavior, you should override it.


1 Entity entity
The entity that is being rendered.


Stops the rendered entity from rotating.

local modelPanel = vgui.Create( "DModelPanel" ) modelPanel:SetPos( 0, 0 ) modelPanel:SetSize( 200, 200 ) modelPanel:SetModel( "models/player/kleiner.mdl" ) function modelPanel:LayoutEntity( ent ) -- do nothing end

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