Garry's Mod Wiki

GWEN.CreateTextureBorder

function GWEN.CreateTextureBorder( number x, number y, number w, number h, number left, number top, number right, number bottom, IMaterial source = nil )

Description

Used in derma skins to create a bordered rectangle drawing function from an image. The texture is taken either from last argument or from SKIN.GwenTexture

Arguments

1 number x
The X coordinate on the texture
2 number y
The Y coordinate on the texture
3 number w
Width of the area on texture
4 number h
Height of the area on texture
5 number left
Left width of border
6 number top
Top width of border
7 number right
Right width of border
8 number bottom
Bottom width of border
9 IMaterial source = nil
Texture of source image to create a bordered rectangle from. Uses SKIN.GwenTexture if not set.

Returns

1 function
The drawing function. Arguments are:

  • number x - X coordinate for the box
  • number y - Y coordinate for the box
  • number w - Width of the box
  • number h - Height of the box
  • table clr - Optional color, default is white. Uses the Color

Example

Draws a bordered box in the top left corner of the screen using current skins texture.

local paintBox = GWEN.CreateTextureBorder( 384, 32, 31, 31, 4, 4, 4, 4 ) hook.Add( "HUDPaint", "PaintStuff", function() paintBox( 0, 0, 100, 100 ) end )
Output: If using default skin, it will be a 100x100px transparent blue box in top left corner with solid blue borders.

Page Links


Special Pages


Wikis

?

Render Time: 68ms

Session 0
DB GetPage 3
Generate Html 44
SaveChanges 7
Render Body 0
Render Sidebar 11