Returns the digital value of an analog stick on the current (set up via convars) controller.
-32768when it's pushed completely up/completely left, & returns
32767when it's pushed completely down/completely right.
A mouse wheel starts @
0 & increases by
1 for every unit of scroll up/decreases by
1 for every unit of scroll down.
A mouse axis is
0 when the arrow is @ the top or left of the screen; When the arrow is @ the bottom right of the screen, the mouse y axis is the height of the screen & the mouse x axis is the width of the screen (in pixels). Note that in game, the “arrow” stays near the middle of the screen.
Trigger axis always return
Updated: A Long Time Ago