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boolean Entity:IsOnGround()


Returns whether the entity is on ground or not.

Internally, this checks if FL_ONGROUND is set on the entity.

This function is an alias of Entity:OnGround.


1 boolean
Whether the entity is on ground or not.


Demonstrates the use of this function.

print( Entity( 1 ):IsOnGround() ) print( IsValid( Entity( 1 ):GetGroundEntity() ) ) -- This should give the exact output as the first line
Output: Outputs 'true' to the console if the player 1 is on ground.

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