Garry's Mod Wiki


  number Player:UniqueID()


We advise against using this. It may be changed or removed in a future update.

This function has collisions, where more than one player can have the same UniqueID. It is highly recommended to use Player:SteamID64 or Player:SteamID instead, which are guaranteed to be unique to each player.

Returns a 32 bit integer that remains constant for a player across joins/leaves and across different servers. This can be used when a string is inappropriate - e.g. in a database primary key.

In Singleplayer, this function will always return 1.


1 number
The player's Unique ID


Gets the Unique ID of a player.

Entity( 1 ):UniqueID()
Output: Something like 1592073762


Functional equivalent of this function.

local ply = Entity( 1 ) local uniqueid = util.CRC( "gm_" .. ply:SteamID() .. "_gm" ) print( uniqueid )
Output: Something like 1592073762