Plays a sound from the specified position in the world. If you want to play a sound without a position, such as a UI sound, use surface.PlaySound instead.
1 string Name
A string path to the sound.
2 Vector Pos
A vector describing where the sound should play.
3 number Level
Sound level in decibels. 75 is normal. Ranges from 20 to 180, where 180 is super loud. This affects how far away the sound will be heard.
4 number Pitch
An integer describing the sound pitch. Range is from 0 to 255. 100 is normal pitch.
5 number Volume
A float ranging from 0-1 describing the output volume of the sound.