Garry's Mod Wiki

Update Preview Changelog

This page contains upcoming changes to the game in the next update. The update date is available on the Steam News section for Garry's Mod.

The update is already accessible on the dev beta branch, and possibly on the prerelease beta branch.

Game Changes

Additions

  • Nothing so far

Fixes

  • Fixed leading spaces in a console command not adding it to the console autocomplete history

Changes

  • Nothing so far

Deletions

  • Nothing so far

TTT Changes

  • Nothing so far

Technical Changes

Additions

  • Added -mountcfgfile launch parameter that allows overriding filename of cfg/mount.cfg file to be loaded as mount.cfg (for example, -mountcfgfile mount2.cfg would load cfg/mount2.cfg)

Fixes

  • Fixed a case where voice chat would cease to work if voice_enable is set to 0 and back to 1

Changes

  • Tell the player if garrysmod.ver is read only, which could lead to inability to join servers
  • Log workshop addon mounts (count only) in console for debugging purposes

Deletions

  • Removed Novint Haptics Device integration
  • Remove voice_modenable in favor of voice_enable. There's no reason to have both, it only creates confusion.

Developer tool changes

Hammer

  • Nothing so far

Map Compile Tools

  • Nothing so far

Other

  • Increase MAXSTUDIOSKINS for studiomdl.exe from 32 to 64

Lua API Changes

Additions

  • Nothing so far

Fixes

  • Fixed double clicks not invoking GM:VGUIMousePressAllowed hook
  • Player:VoiceVolume works for local player without voice_loopback
    • This only works when using Steam voice, and only when not recording voice to file. (The default state)

Changes

  • Throw a non halting Lua error when giving invalid types to Entity:SetNetworkedVar (and the other SetNetworkedX functions)
  • Throw a non halting Lua error when trying to read net message past its end (Limited to lua_strict being set to 1)
  • Added engine_no_focus_sleep to blocked convar list

Deletions

  • Nothing so far