Update Preview Changelog
This page contains upcoming changes to the game in the next update. The update date is available on the Steam News section for Garry's Mod.
The update is already accessible on the dev
beta branch, and possibly on the prerelease
beta branch.
Game Changes
Additions
- Nothing so far
Fixes
- Fixed leading spaces in a console command not adding it to the console autocomplete history
Changes
- Nothing so far
Deletions
- Nothing so far
TTT Changes
- Nothing so far
Technical Changes
Additions
- Added
-mountcfgfile
launch parameter that allows overriding filename ofcfg/mount.cfg
file to be loaded asmount.cfg
(for example,-mountcfgfile mount2.cfg
would loadcfg/mount2.cfg
)
Fixes
- Fixed a case where voice chat would cease to work if
voice_enable
is set to0
and back to1
Changes
- Tell the player if
garrysmod.ver
is read only, which could lead to inability to join servers - Log workshop addon mounts (count only) in console for debugging purposes
Deletions
- Removed Novint Haptics Device integration
- Remove
voice_modenable
in favor ofvoice_enable
. There's no reason to have both, it only creates confusion.
Developer tool changes
Hammer
- Nothing so far
Map Compile Tools
- Nothing so far
Other
- Increase
MAXSTUDIOSKINS
forstudiomdl.exe
from 32 to 64
Lua API Changes
Additions
- Nothing so far
Fixes
- Fixed double clicks not invoking GM:VGUIMousePressAllowed hook
- Player:VoiceVolume works for local player without
voice_loopback
- This only works when using Steam voice, and only when not recording voice to file. (The default state)
Changes
- Throw a non halting Lua error when giving invalid types to Entity:SetNetworkedVar (and the other
SetNetworkedX
functions) - Throw a non halting Lua error when trying to read net message past its end (Limited to
lua_strict
being set to 1) - Added
engine_no_focus_sleep
to blocked convar list
Deletions
- Nothing so far