Garry's Mod Wiki

ENTITY:SetupDataTables

  ENTITY:SetupDataTables()

Description

Called when the entity should set up its Data Tables.

This is a much better option than using Set/Get Networked Values.

This hook is called after GM:OnEntityCreated and GM:NetworkEntityCreated.

Example

Sets up networked variables, adds functions SetAmount, GetAmount, GetBloodPos, SetBloodPos, GetUrinePos, SetUrinePos.

This function only supports 32 data tables per type (#0-31), except for strings which only supports 4 (#0-3).

function ENT:SetupDataTables() self:NetworkVar( "Float", 0, "Amount" ) self:NetworkVar( "Vector", 0, "BloodPos" ) self:NetworkVar( "Vector", 1, "UrinePos" ) if SERVER then self:SetAmount( 3 ) self:SetBloodPos( Vector( 0, -32, 0 ) ) self:SetUrinePos( Vector( 0, 0, -16 ) ) end end