Garry's Mod Wiki

g_sky

Description

This shader was especially designed to be used with maps, in particular the cube maps(up, down, front, back, left, right), they allow to modify the ambiance of a map.

Parameters

bottomcolor [Vector]

The top bottom of the texture(used for gradient)

duskcolor [Vector]

The dusk color

duskscale [number]

The scale of the dusk

duskintensity [number]

The intensity of the dusk

fadebias [number]

The fade bias

hdrscale [number]

The HDR scale

suncolor [Vector]

The color of the sun

sunnormal [Vector]

The normal of the sun

sunsize [number]

The size of the sun

topcolor [Vector]

The top color of the texture(used for gradient)

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