Garry's Mod Wiki

Player:SetEyeAngles

Player:SetEyeAngles( Angle angle )

Description

Sets the angle of the player's view (may rotate body too if angular difference is large)

Arguments

1 Angle angle
Angle to set the view to

Example

Points a player at Vector(0,0,0)

local ply = LocalPlayer() // Or any player local vec1 = Vector(0,0,0) -- Where we're looking at local vec2 = ply:GetShootPos() -- The player's eye pos ply:SetEyeAngles((vec1 - vec2):Angle()) -- Sets to the angle between the two vectors
Output: Local player will look at 0,0,0

Page Links


Special Pages


Wikis

?

Render Time: 29ms

DB GetPage 4
Generate Html 4
SaveChanges (1) 9
Render Body 0
Render Sidebar 10