Garry's Mod Wiki


  Vector LerpVector( number fraction, Vector from, Vector to )


Linear interpolation between two vectors. It is commonly used to smooth movement between two vectors

This function is not meant to be used with constant value in the first argument, if you're dealing with animation! Use a value that changes over time


1 number fraction
Fraction ranging from 0 to 1
2 Vector from
The initial Vector
3 Vector to
The desired Vector


1 Vector
The lerped vector.


Get the middle point (50%) between two vectors.

local output = LerpVector( 0.5, Vector( 0, 0, 100 ), Vector( 0, 0, 200 ) )
Output: Vector( 0, 0, 150 )

If you do it each frame to smooth positions, you should couple it with FrameTime()