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number GM:PlayerStepSoundTime( Player ply, number type, boolean walking )
This hook is predicted. This means that in singleplayer, it will not be called in the Client realm.


Allows you to override the time between footsteps.

This hook is called on all clients.


1 Player ply
Player who is walking
2 number type
The type of footsteps, see Enums/STEPSOUNDTIME
3 boolean walking
Is the player walking or not ( +walk? )


1 number
Time between footsteps, in ms

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