Hold Types
This is a list of all available holdtypes for SWEPs on default base ( weapon_base ).
This may or may not differ for other SWEP bases.
Name | Description |
---|---|
pistol | One hand grasp used for pistols |
smg | Used for two-handed weapons such as the SMG1 ( rifles with a grip ) |
grenade | Used for grenade, similar to melee |
ar2 | Used for two-handed weapons such as the AR2 ( rifles without a grip ) |
shotgun | Used for weapons such as shotguns |
rpg | Used for weapons that rest on your shoulder, such as RPG |
physgun | Used for the gravity and physics guns |
crossbow | Used for weapons such as crossbows, very similar to shotgun |
melee | Hand raised above head, used for crowbar |
slam | Used for weapons such as SLAM/explosives/c4 |
normal | No weapon stance, hands at sides |
fist | Hands up punching hold type |
melee2 | Two-handed sword |
passive | Sort of an "idle" stance, like when the civil protection hold their smg's when they aren't aiming |
knife | Bent over stabbing hold type |
duel | Dual pistols hold type |
camera | Holds the weapon in front of your face as a camera |
magic | Use your power of will to move objects. One hand in front of you, one hand to your head |
revolver | Two hand pistol holdtype, revolver reload animation. |