IMesh
Renderable mesh object, can be used to create models on the fly. The only way to create your own IMesh object is to call Mesh.
Methods
IMesh:BuildFromTriangles( table vertexes )
Builds the mesh from a table mesh vertexes.
See Mesh and util.GetModelMeshes for examples.
IMesh:Destroy()
Deletes the mesh and frees the memory used by it.
IMesh:Draw()
Renders the mesh with the active matrix.