PhysObj:ComputeShadowControl
Description
Allows you to move a PhysObj to a point and angle in 3D space. Works with any PhysObj, not just physics shadows.
Arguments
Example
Move a PhysObj to vector 0 0 0 with angles 0 0 0.
Allows you to move a PhysObj to a point and angle in 3D space. Works with any PhysObj, not just physics shadows.
Move a PhysObj to vector 0 0 0 with angles 0 0 0.