MeshVertex
Description
Table structure representing a mesh vertex used by various functions, such as IMesh:BuildFromTriangles and Entity:PhysicsFromMesh and returned by functions such as util.GetModelMeshes and PhysObj:GetMesh.
Members
number u1
The secondary U texture coordinate. Only works when passed to IMesh:BuildFromTriangles, Useful for
LightmappedGeneric
shader.
This was recently added in version (2024.02.28). It might only be available on the Dev Branch right now.
number v1
The secondary V texture coordinate. Only works when passed to IMesh:BuildFromTriangles.
This was recently added in version (2024.02.28). It might only be available on the Dev Branch right now.