MeshVertex
Description
Table structure representing a mesh vertex used by various functions, such as IMesh:BuildFromTriangles and Entity:PhysicsFromMesh and returned by functions such as util.GetModelMeshes and PhysObj:GetMesh.
Members
number u1
The secondary U texture coordinate. Only works when passed to IMesh:BuildFromTriangles, Useful for
LightmappedGeneric
shader.