cleanup.GetTable
Example
Example of output table structure.
Output: 1 = props
2 = ragdolls
3 = effects
4 = npcs
5 = constraints
6 = ropeconstraints
7 = sents
8 = vehicles
9 = balloons
10 = buttons
11 = cameras
12 = duplicates
13 = dynamite
14 = emitters
15 = hoverballs
16 = lamps
17 = lights
18 = nocollide
19 = thrusters
20 = trails
21 = wheels