Returns a table of visual meshes of given model.
See also ENTITY:GetRenderMesh.
- string material - The material of the specific mesh
- table triangles - A table of Structures/MeshVertexes ready to be fed into IMesh:BuildFromTriangles
- table verticies - A table of Structures/MeshVertexes representing all the vertexes of the mesh. This table is used internally to generate the "triangles" table.
Each Structures/MeshVertex returned also has an extra table of tables field called "weights" with the following data:
Simple example usage on a Scripted Entity.