CNewParticleEffect:AddControlPoint
CNewParticleEffect:AddControlPoint( number cpID, Entity ent, number partAttachment, string entAttachment = nil, Vector offset = Vector( 0, 0, 0 ) )
Description
Adds a control point to the particle system.
This function will not work if the CNewParticleEffect:GetOwner entity is not valid
Arguments
5 Vector offset = Vector( 0, 0, 0 )
The offset from the Entity:GetPos of the entity we are attaching this CP to.