Garry's Mod Wiki


Entity:ManipulateBoneScale( number boneID, Vector scale )


Sets custom bone scale.

When used serverside, this method produces a huge network consumption!
This does not scale procedural bones.


1 number boneID
Index of the bone you want to manipulate
2 Vector scale
Scale vector to apply. Note that the scale is relative to the original bone scale, not relative to the world or the entity.

The vector will be normalised if its longer than 32 units.

Page Links

Special Pages



Render Time: 33ms

DB GetPage 3
Generate Html 6
SaveChanges (1) 9
Render Body 0
Render Sidebar 12