Garry's Mod Wiki


  Entity:ManipulateBoneScale( number boneID, Vector scale )


Sets custom bone scale.

When used repeatedly serverside, this method is strongly discouraged due to the huge network traffic produced.

Issue Tracker: 5148
This does not scale procedural bones.

Issue Tracker: 3502


1 number boneID
Index of the bone you want to manipulate
2 Vector scale
Scale vector to apply. Note that the scale is relative to the original bone scale, not relative to the world or the entity.
The vector will be normalised if its longer than 32 units.

Issue Tracker: 1249