PrecacheParticleSystem
PrecacheParticleSystem( string particleSystemName )
Description
Precaches the particle with the specified name.
Arguments
Example
Example usage of the function. Precaches "ExplosionCore_wall" particle from "particles/explosion.pcf", a Team Fortress 2 particle file.
You can find a list of particles inside a .pcf file using the Particle Editor Tool
game.AddParticles( "particles/explosion.pcf" )
PrecacheParticleSystem( "ExplosionCore_wall" )
if ( SERVER ) then
-- A test console command to see if the particle works, spawns the particle where the player is looking at.
concommand.Add( "particleitup", function( ply, cmd, args )
ParticleEffect( "ExplosionCore_wall", ply:GetEyeTrace().HitPos, Angle( 0, 0, 0 ) )
end )
end