This hook is predicted. This means that in singleplayer, it will not be called in the Client realm.
Called when a player attempts to drive a prop via Prop Drive
1 Player ply
The player who attempted to use Prop Drive.
2 Entity ent
The entity the player is attempting to drive
Return true to allow driving, false to disallow
Stops nonadmins from using Prop Drive
function GM:CanDrive( ply, ent ) if !ply:IsAdmin() then return false end end