game.AddParticles
Description
Loads a particle file. Individual particle systems will still need to be precached with PrecacheParticleSystem.
You will still need to call this function clientside regardless if you create the particle effects serverside.
Arguments
Example
Example usage of the function. Precaches ExplosionCore_wall particle from particles/explosion.pcf, a Team Fortress 2 particle file.
You can find a list of particles inside a .pcf file using the Particle Editor Tool
Garry's Mod
Rust
Steamworks
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