Player:SetPlayerColor
Description
Sets the player model's color. The part of the model that is colored is determined by the model itself, and is different for each model.
Arguments
1 Vector Color
This is the color to be set. The format is Vector(r, g, b), and each color should be between 0 and 1.
Example
When a player spawns their color will be red.
hook.Add( "PlayerSpawn", "PlayerColor", function( ply )
ply:SetPlayerColor( Vector( 1, 0, 0 ) )
end)
Example
function SetColor( ply, color )
ply:SetPlayerColor( Vector( color.r / 255, color.g / 255, color.b / 255 ) )
end