Garry's Mod Wiki


  number Entity:ObjectCaps()


Returns the entity's capabilities as a bitfield.

In the engine this function is mostly used to check the use type, the save/restore system and level transitions flags.

Even though the function is defined shared, it is not guaranteed to return the same value across states.

The enums for this are not currently implemented in Lua, however you can access the defines here.


1 number
The bitfield, a combination of the FCAP_ flags.