Garry's Mod Wiki

Player:GetName

string Player:GetName()

Description

Returns the player's name, this is an alias of Player:Nick.

This function overrides Entity:GetName (in the Lua metatable, not in c++), keep it in mind when dealing with ents.FindByName or any engine function which requires the mapping name.

Returns

1 string
The player's name.

This is limited to 31 characters even though Steam names can have 32.

Example

Prints the player's name

print( Entity(1):GetName() )
Output: Ninja101

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