ProjectedTexture:SetOrthographic
ProjectedTexture:SetOrthographic( boolean orthographic, number left, number top, number right, number bottom )
Description
Changes the current projected texture between orthographic and perspective projection.
You must call ProjectedTexture:Update after using this function for it to take effect.
Shadows dont work. (For non static props and for most map brushes)
Arguments
1 boolean orthographic
When false, all other arguments are ignored and the texture is reset to perspective projection.
Example
Set the projected texture back to perspective projection.
Garry's Mod
Rust
Steamworks
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