CNewParticleEffect:StopEmissionAndDestroyImmediately
CNewParticleEffect:StopEmissionAndDestroyImmediately()
Description
Stops particle emission and destroys all particles instantly. Also detaches the particle effect from the entity it was attached to.
This function will work identically to CNewParticleEffect:StopEmission( false, true ) if CNewParticleEffect:GetOwner entity is not valid.
Consider using CNewParticleEffect:StopEmission( false, true ) instead, which has same effect, but doesn't require owner entity, and does't detach the particle system from its entity.