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SendUserMessage( string name, any recipients, vararg args )


We advise against using this. It may be changed or removed in a future update. This uses the umsg internally, which has been deprecated. Use the net instead.

Send a usermessage

Useless on client, only server can send info to client.


1 string name
The name of the usermessage
2 any recipients
Can be a CRecipientFilter, table or Player object.
3 vararg args
Data to send in the usermessage

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