Player:CheckLimit
Description
Checks if the limit is hit or not. If it is, it will throw a notification saying so.
Arguments
1 string limitType
Limit type. In unmodified Sandbox possible values are:
- "props"
- "ragdolls"
- "vehicles"
- "effects"
- "balloons"
- "cameras"
- "npcs"
- "sents"
- "dynamite"
- "lamps"
- "lights"
- "wheels"
- "thrusters"
- "hoverballs"
- "buttons"
- "emitters"