DynamicMaterial
Description
Creates a dynamic Material from the given materialPath
This function should never be used in a Rendering Hook because it creates a new dynamic material every time and can fill up your vram.
Arguments
2 string flags = "nil"
Some bind of bits / byte.
What does this argument do / use.
Currently working value: "0100010" --nocull smooth
Returns
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Updated: This Month
Updated: This Month