Garry's Mod Wiki

MAT

Description

Enumerations used in TraceResult structure and by Entity:GetMaterialType.

Values

MAT_ANTLION65Antlions
MAT_BLOODYFLESH66Similar to MAT_FLESH, only used by "bloodyflesh" surface property, has different impact sound
MAT_CONCRETE67Concrete
MAT_DIRT68Dirt
MAT_EGGSHELL69The egg sacs in the antlion tunnels in HL2: EP2
MAT_FLESH70Flesh
MAT_GRATE71Grates, chainlink fences
MAT_ALIENFLESH72Alien flesh - headcrabs and vortigaunts
MAT_CLIP73Unused
MAT_SNOW74Snow
MAT_PLASTIC76Plastic
MAT_METAL77Metal
MAT_SAND78Sand
MAT_FOLIAGE79Plants, only used by the "foliage" surface property
MAT_COMPUTER80Electronics, only used by "computer" surface property
MAT_SLOSH83Water, slime
MAT_TILE84Floor tiles
MAT_GRASS85Grass
MAT_VENT86Metallic vents
MAT_WOOD87Wood
MAT_DEFAULT88Skybox or nodraw texture
MAT_GLASS89Glass
MAT_WARPSHIELD90"wierd-looking jello effect for advisor shield."