constraint.NoCollide
Entity constraint.NoCollide( Entity ent1, Entity ent2, number bone1, number bone2, boolean disableOnRemove = false )
Description
Creates an no-collide "constraint". Disables collision between two entities.
Does not work with players.
Arguments
5 boolean disableOnRemove = false
If set, the nocollide will be reversed if the constraint is removed.
Returns
1 Entity
The created constraint. (logic_collision_pair) Will return
false
if the constraint could not be created.