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DrawMotionBlur( number AddAlpha, number DrawAlpha, number Delay )


Creates a motion blur effect by drawing your screen multiple times.


1 number AddAlpha
How much alpha to change per frame.
2 number DrawAlpha
How much alpha the frames will have. A value of 0 will not render the motion blur effect.
3 number Delay
Determines the amount of time between frames to capture.


Creates a motion blur effect.

function GM:RenderScreenspaceEffects() DrawMotionBlur(0.4, 0.8, 0.01) end

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