net.WriteData
Description
Writes a chunk of binary data to the message.
Arguments
Example
Sends a message to the server without using WriteString.
-- Client
local message = "This is a cool message"
local compressed_message = util.Compress( message )
local bytes_amount = #compressed_message
net.Start( "SendMessage" )
net.WriteUInt( bytes_amount, 16 ) -- Writes the amount of bytes we have. Needed to read the data
net.WriteData( compressed_message, bytes_amount ) -- Writes the datas
net.SendToServer()
-- Server
util.AddNetworkString( "SendMessage" )
net.Receive( "SendMessage", function( len, ply )
local bytes_amount = net.ReadUInt( 16 ) -- Gets back the amount of bytes our data has
local compressed_message = net.ReadData( bytes_amount ) -- Gets back our compressed message
local message = util.Decompress( compressed_message ) -- Decompresses our message
print( message )
end)
Output:
This is a cool message